Multidisciplinary creative across art, story, design, and systems with 7+ years of professional experience and over a decade of creative practice. I deliver production-ready visuals, 3D assets, and interactive pipelines for cultural and commercial clients, uniting precision, realism, and narrative design.
A JNIK STUDIO
Founder / Creative Director
Feb 2023 - Present
Espoo, FI
Founded and lead a multidisciplinary virtual creative studio, delivering hands-on design and art direction across fine art, narrative, branding, and interactive systems.
Grew the personal studio brand from inception to a sustainable practice, serving a diverse portfolio of international cultural and commercial clients.
Børealis
Album & Brand Designer
Oct 2024 - Present
Lisbon, PT
Designed the end-to-end visual identity for the Børealis album The Boat & The Star, including cover art, logomark and packaging for physical and digital releases.
The comprehensive identity system established a cohesive brand presence across all consumer touchpoints, from physical packaging to digital marketing assets.
UoE
Unreal Artist
Oct 2024 - Apr 2025
Edinburgh, UK
Delivered optimized, UE5-ready modular environments and character assets for a national R&D virtual production project, utilizing Lumen and ray tracing for real-time pipelines.
Contributed to the CoSTAR initiative, the UK's largest Creative Industries R&D program, advancing virtual production technology for film and broadcast.
Caddyboo
3D Designer
Jul 2021 - Jan 2024
Tallinn, EE │ Hong Kong, CN
Produced photorealistic product renders, animations, and WebAR assets, directly supporting marketing and manufacturing for Caddyboo and partners (iCleanic, SIGG).
Shipped AR-ready 3D models for global marketing and manufacturing, and developed scientific animations that were utilised in a public COVID-19 awareness campaign.
Various Clients
Freelance Designer
Mar 2017 - Mar 2024
Espoo, FI
Delivered end-to-end brand identity and promotional design for clients in the film and small business sectors, including Klikkaus Entertainment Group, FRIFF, and HEFFI.
Established lasting visual systems for international film festivals and boutique brands, with core logos and assets remaining in active use for 3+ years.
A GRID (Aalto)
Illustrator & 3D Designer
Jul 2019 - Aug 2020
Espoo, FI
Created and animated three large-scale digital murals (6.1m) as permanent architectural installations and realized 3D furniture designs for the Aalto University campus.
Expanded the project's scope by developing a proprietary Mobile AR app prototype and contributed to visual direction for the Jedi Training School event space.
Instance Games
Game Artist
Sep 2018 - May 2019
Tampere, FI
Led all visual development for the pixel-art mobile game Necrox, creating characters, UI, and animations. Contributed as a 3D Artist on All That's Left.
Shipped two published titles; Necrox on Google Play and All That's Left on Itch.io, which surpassed 1,000 downloads and gained feature placement on the platform's main page.
City of Tampere
Game Artist
Nov 2018 - Mar 2020
Tampere, FI
Designed 10 interactive Mobile AR learning cards and low-poly 3D models of Tampere and Finland landmarks for the municipal early-learning app Globi-Kamu.
The project resulted in the production and distribution of 400 physical copies of each AR card to kindergartens across Tampere, directly enhancing early education tools.
Robit PLC
Graphic Designer
Jan 2018 - May 2018
Tampere, FI
Collaborated on a team of 4 to design a unified visual system for the Robit product line, creating 21 design variations.
Delivered 2 final van-sticker designs that were selected and applied to the company's commercial fleet, strengthening brand consistency.
YouTube
YouTube Content Creator
Sep 2010 - Nov 2019
San Bruno, CA
I produced, edited, and published original art and timelapse videos, building a dedicated channel from the ground up.
The channel grew to over 4K subscribers and achieved 1 million total views, building an early international audience for my creative work and establishing my online presence.